AI Insights · Timothy · July 2024
Top 5 Co-op Games in Costa Rica Q2 2024
Explore the performance of the top 5 co-op games in Costa Rica during Q2 2024, featuring key metrics like downloads, revenue, and active users.
In the second quarter of 2024, Costa Rica's gaming landscape saw significant activity in the co-op games category. Here’s a closer look at the performance of the top 5 co-op games on a unified platform, based on data from Sensor Tower.
Roblox demonstrated a fluctuating revenue trend, starting the quarter around $23K and peaking at $30K in the second week of April. The app saw a notable dip to $12.5K at the end of April but recovered to close the quarter with approximately $20.6K. Downloads for Roblox showed a steady increase, starting from 10K and reaching up to 13.4K by the end of June. Weekly active users also reflected a positive trend, growing from 468K to over 506K by the quarter's end.
Brawl Stars experienced some revenue volatility, beginning Q2 at $30.8K, dropping to $19.5K in late May, and recovering to $30.9K by the end of June. The app's downloads saw a significant spike in late April with 14.5K and maintained a range between 7.7K and 15.9K throughout the quarter. Active users for Brawl Stars increased steadily from 303K at the start of April to 373K by the end of June.
Squad Busters, a newer entrant, showed impressive performance since its release. The app generated $11.4K in revenue in the last week of May, with a slight decrease to $7.4K by the end of June. Downloads were robust, peaking at 78.7K in the last week of May and stabilizing around 10.4K by the end of the quarter. The app also saw a high of 64.2K weekly active users in late May, though this number declined to 3.6K by the close of June.
Blood Strike - FPS for all had a more modest revenue performance, starting Q2 at $457 and ending with $781. Downloads showed a consistent upward trend, beginning with 4.1K and reaching up to 6.1K by the end of June. Active users for Blood Strike increased from 14K at the start of the quarter to 21.7K by the end.
Among Us! maintained a steady revenue stream, fluctuating between $38 and $90 throughout the quarter. Downloads were consistent, starting at 4K and peaking at 4.7K in the last week of June. The game’s weekly active users saw a slight increase, starting at 7.6K and ending the quarter at 8.3K.
These insights from Sensor Tower highlight the dynamic nature of co-op gaming in Costa Rica, with variations in downloads, revenue, and active users across different titles. For more detailed analytics and insights, visit Sensor Tower.